/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hf04.cpp | 174 Music_Play(kMusicBatl226M, 60, 0, 2, -1, 0, 0); in PlayerWalkedIn()
|
H A D | ct02.cpp | 344 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in SceneFrameAdvanced()
|
H A D | hf05.cpp | 256 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in SceneFrameAdvanced() 325 Music_Play(kMusicBatl226M, 40, 0, 2, -1, 0, 0); in PlayerWalkedIn()
|
H A D | tb02.cpp | 307 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in PlayerWalkedIn()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hf04.cpp | 174 Music_Play(kMusicBatl226M, 60, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
|
H A D | ct02.cpp | 344 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in SceneFrameAdvanced()
|
H A D | hf05.cpp | 260 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in SceneFrameAdvanced() 329 Music_Play(kMusicBatl226M, 40, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
|
H A D | tb02.cpp | 307 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | gordo.cpp | 603 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in GoalChanged()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | gordo.cpp | 629 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in GoalChanged()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2760 kMusicBatl226M = 1, // "Battle Theme" enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3554 kMusicBatl226M = 1, // "Battle Theme" enumerator
|