Home
last modified time | relevance | path

Searched refs:kMusicBatl226M (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhf04.cpp174 Music_Play(kMusicBatl226M, 60, 0, 2, -1, 0, 0); in PlayerWalkedIn()
H A Dct02.cpp344 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in SceneFrameAdvanced()
H A Dhf05.cpp256 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in SceneFrameAdvanced()
325 Music_Play(kMusicBatl226M, 40, 0, 2, -1, 0, 0); in PlayerWalkedIn()
H A Dtb02.cpp307 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in PlayerWalkedIn()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhf04.cpp174 Music_Play(kMusicBatl226M, 60, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
H A Dct02.cpp344 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in SceneFrameAdvanced()
H A Dhf05.cpp260 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in SceneFrameAdvanced()
329 Music_Play(kMusicBatl226M, 40, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
H A Dtb02.cpp307 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dgordo.cpp603 Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0); in GoalChanged()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dgordo.cpp629 Music_Play(kMusicBatl226M, 50, 0, 2, -1, kMusicLoopPlayOnce, 0); in GoalChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2760 kMusicBatl226M = 1, // "Battle Theme" enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3554 kMusicBatl226M = 1, // "Battle Theme" enumerator