Searched refs:kMusicCrysDie1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | kp03.cpp | 245 Music_Play(kMusicCrysDie1, 25, 0, 1, -1, 0, 0); in SceneFrameAdvanced()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | kp03.cpp | 245 Music_Play(kMusicCrysDie1, 25, 0, 1, -1, kMusicLoopPlayOnce, 0); in SceneFrameAdvanced()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2771 kMusicCrysDie1 = 12, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3565 kMusicCrysDie1 = 12, // "Awakenings" enumerator
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