/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps11.cpp | 66 kPMTIEnemySet, kItemPS11Target1, in getPoliceMazePS11TrackData9() 131 …kPMTIEnemySet, kItemPS11Target3, // rotate - reveal -- no need to set target 2 as enemy to… in getPoliceMazePS11TrackData11() 211 kPMTIEnemySet, kItemPS11Target5, in getPoliceMazePS11TrackData13() 267 kPMTIEnemySet, kItemPS11Target6, // rotate - reveal in getPoliceMazePS11TrackData14() 375 kPMTIEnemySet, kItemPS11Target9, in getPoliceMazePS11TrackData17() 442 kPMTIEnemySet, kItemPS11Target10, // Now the target is an enemy. (special) Rotate reveal in getPoliceMazePS11TrackData18() 445 kPMTIEnemySet, kItemPS11Target11, // both targets should set their enemy flag here in getPoliceMazePS11TrackData18() 469 kPMTIEnemySet, kItemPS11Target11, // [redundant after bug fix] in getPoliceMazePS11TrackData19() 506 kPMTIEnemySet, kItemPS11Target12, in getPoliceMazePS11TrackData20() 573 kPMTIEnemySet, kItemPS11Target14, in getPoliceMazePS11TrackData22() [all …]
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H A D | ps12.cpp | 62 kPMTIEnemySet, kItemPS12Target1, in getPoliceMazePS12TrackData29() 95 kPMTIEnemySet, kItemPS12Target2, in getPoliceMazePS12TrackData30() 172 kPMTIEnemySet, kItemPS12Target4, in getPoliceMazePS12TrackData32() 249 kPMTIEnemySet, kItemPS12Target6, in getPoliceMazePS12TrackData34() 250 kPMTIEnemySet, kItemPS12Target7, in getPoliceMazePS12TrackData34() 251 kPMTIEnemySet, kItemPS12Target8, in getPoliceMazePS12TrackData34() 430 kPMTIEnemySet, kItemPS12Target10, in getPoliceMazePS12TrackData38() 471 kPMTIEnemySet, kItemPS12Target11, // rotate - reveal in getPoliceMazePS12TrackData39() 509 kPMTIEnemySet, kItemPS12Target12, // rotate - reveal in getPoliceMazePS12TrackData40() 580 kPMTIEnemySet, kItemPS12Target14, in getPoliceMazePS12TrackData42() [all …]
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H A D | ps13.cpp | 81 kPMTIEnemySet, kItemPS13Target1, in getPoliceMazePS13TrackData46() 119 kPMTIEnemySet, kItemPS13Target2, in getPoliceMazePS13TrackData47() 187 kPMTIEnemySet, kItemPS13Target4, in getPoliceMazePS13TrackData49() 256 kPMTIEnemySet, kItemPS13Target6, in getPoliceMazePS13TrackData51() 292 kPMTIEnemySet, kItemPS13Target7, // rotate - reveal in getPoliceMazePS13TrackData52() 332 kPMTIEnemySet, kItemPS13Target8, // rotate - reveal in getPoliceMazePS13TrackData53() 373 kPMTIEnemySet, kItemPS13Target9, // rotate - reveal in getPoliceMazePS13TrackData54() 461 kPMTIEnemySet, kItemPS13Target12, // rotate - reveal in getPoliceMazePS13TrackData57() 464 …kPMTIEnemySet, kItemPS13Target10, // set all other targets in linked series as enemies here… in getPoliceMazePS13TrackData57() 556 kPMTIEnemySet, kItemPS13Target14, // rotate - reveal in getPoliceMazePS13TrackData62() [all …]
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H A D | ps10.cpp | 58 kPMTIEnemySet, kItemPS10Target1, // rotate - reveal in getPoliceMazePS10TrackData1() 61 kPMTIEnemySet, kItemPS10Target2, // both targets should set their enemy flag here in getPoliceMazePS10TrackData1() 87 kPMTIEnemySet, kItemPS10Target2, // [redundant after bug fix] in getPoliceMazePS10TrackData2() 121 kPMTIEnemySet, kItemPS10Target3, // rotate - reveal in getPoliceMazePS10TrackData3() 232 kPMTIEnemySet, kItemPS10Target6, // rotate - reveal in getPoliceMazePS10TrackData6() 306 kPMTIEnemySet, kItemPS10Target8, // rotate - reveal in getPoliceMazePS10TrackData8() 337 kPMTIEnemySet, kItemPS10Target9, in getPoliceMazePS10TrackData9() 365 …kPMTIEnemySet, kItemPS10Target9, // intended: special: "second" enemy (re-using the tar… in getPoliceMazePS10TrackData9()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps11.cpp | 65 kPMTIEnemySet, kItemPS11Target1, in getPoliceMazePS11TrackData9() 126 …kPMTIEnemySet, kItemPS11Target3, // rotate - reveal -- no need to set target 2 as enemy to… in getPoliceMazePS11TrackData11() 202 kPMTIEnemySet, kItemPS11Target5, in getPoliceMazePS11TrackData13() 256 kPMTIEnemySet, kItemPS11Target6, // rotate - reveal in getPoliceMazePS11TrackData14() 358 kPMTIEnemySet, kItemPS11Target9, in getPoliceMazePS11TrackData17() 429 kPMTIEnemySet, kItemPS11Target10, // Now the target is an enemy. (special) Rotate reveal in getPoliceMazePS11TrackData18() 431 kPMTIEnemySet, kItemPS11Target11, // both targets should set their enemy flag here in getPoliceMazePS11TrackData18() 454 kPMTIEnemySet, kItemPS11Target11, // [redundant after bug fix] in getPoliceMazePS11TrackData19() 489 kPMTIEnemySet, kItemPS11Target12, in getPoliceMazePS11TrackData20() 552 kPMTIEnemySet, kItemPS11Target14, in getPoliceMazePS11TrackData22() [all …]
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H A D | ps12.cpp | 62 kPMTIEnemySet, kItemPS12Target1, in getPoliceMazePS12TrackData29() 95 kPMTIEnemySet, kItemPS12Target2, in getPoliceMazePS12TrackData30() 172 kPMTIEnemySet, kItemPS12Target4, in getPoliceMazePS12TrackData32() 249 kPMTIEnemySet, kItemPS12Target6, in getPoliceMazePS12TrackData34() 250 kPMTIEnemySet, kItemPS12Target7, in getPoliceMazePS12TrackData34() 251 kPMTIEnemySet, kItemPS12Target8, in getPoliceMazePS12TrackData34() 430 kPMTIEnemySet, kItemPS12Target10, in getPoliceMazePS12TrackData38() 471 kPMTIEnemySet, kItemPS12Target11, // rotate - reveal in getPoliceMazePS12TrackData39() 509 kPMTIEnemySet, kItemPS12Target12, // rotate - reveal in getPoliceMazePS12TrackData40() 580 kPMTIEnemySet, kItemPS12Target14, in getPoliceMazePS12TrackData42() [all …]
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H A D | ps13.cpp | 81 kPMTIEnemySet, kItemPS13Target1, in getPoliceMazePS13TrackData46() 119 kPMTIEnemySet, kItemPS13Target2, in getPoliceMazePS13TrackData47() 187 kPMTIEnemySet, kItemPS13Target4, in getPoliceMazePS13TrackData49() 256 kPMTIEnemySet, kItemPS13Target6, in getPoliceMazePS13TrackData51() 292 kPMTIEnemySet, kItemPS13Target7, // rotate - reveal in getPoliceMazePS13TrackData52() 332 kPMTIEnemySet, kItemPS13Target8, // rotate - reveal in getPoliceMazePS13TrackData53() 373 kPMTIEnemySet, kItemPS13Target9, // rotate - reveal in getPoliceMazePS13TrackData54() 461 kPMTIEnemySet, kItemPS13Target12, // rotate - reveal in getPoliceMazePS13TrackData57() 464 …kPMTIEnemySet, kItemPS13Target10, // set all other targets in linked series as enemies here… in getPoliceMazePS13TrackData57() 556 kPMTIEnemySet, kItemPS13Target14, // rotate - reveal in getPoliceMazePS13TrackData62() [all …]
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H A D | ps10.cpp | 56 kPMTIEnemySet, kItemPS10Target1, // rotate - reveal in getPoliceMazePS10TrackData1() 58 kPMTIEnemySet, kItemPS10Target2, // both targets should set their enemy flag here in getPoliceMazePS10TrackData1() 83 kPMTIEnemySet, kItemPS10Target2, // [redundant after bug fix] in getPoliceMazePS10TrackData2() 115 kPMTIEnemySet, kItemPS10Target3, // rotate - reveal in getPoliceMazePS10TrackData3() 220 kPMTIEnemySet, kItemPS10Target6, // rotate - reveal in getPoliceMazePS10TrackData6() 290 kPMTIEnemySet, kItemPS10Target8, // rotate - reveal in getPoliceMazePS10TrackData8() 323 kPMTIEnemySet, kItemPS10Target9, in getPoliceMazePS10TrackData9() 351 …kPMTIEnemySet, kItemPS10Target9, // intended: special: "second" enemy (re-using the tar… in getPoliceMazePS10TrackData9()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | police_maze.cpp | 423 case kPMTIEnemySet: in tick()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | police_maze.cpp | 423 case kPMTIEnemySet: in tick()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2008 kPMTIEnemySet = -22, // args: otherItemId enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 2792 kPMTIEnemySet = -22, // args: otherItemId enumerator
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