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Searched refs:kPMTIEnemySet (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps11.cpp66 kPMTIEnemySet, kItemPS11Target1, in getPoliceMazePS11TrackData9()
131kPMTIEnemySet, kItemPS11Target3, // rotate - reveal -- no need to set target 2 as enemy to… in getPoliceMazePS11TrackData11()
211 kPMTIEnemySet, kItemPS11Target5, in getPoliceMazePS11TrackData13()
267 kPMTIEnemySet, kItemPS11Target6, // rotate - reveal in getPoliceMazePS11TrackData14()
375 kPMTIEnemySet, kItemPS11Target9, in getPoliceMazePS11TrackData17()
442 kPMTIEnemySet, kItemPS11Target10, // Now the target is an enemy. (special) Rotate reveal in getPoliceMazePS11TrackData18()
445 kPMTIEnemySet, kItemPS11Target11, // both targets should set their enemy flag here in getPoliceMazePS11TrackData18()
469 kPMTIEnemySet, kItemPS11Target11, // [redundant after bug fix] in getPoliceMazePS11TrackData19()
506 kPMTIEnemySet, kItemPS11Target12, in getPoliceMazePS11TrackData20()
573 kPMTIEnemySet, kItemPS11Target14, in getPoliceMazePS11TrackData22()
[all …]
H A Dps12.cpp62 kPMTIEnemySet, kItemPS12Target1, in getPoliceMazePS12TrackData29()
95 kPMTIEnemySet, kItemPS12Target2, in getPoliceMazePS12TrackData30()
172 kPMTIEnemySet, kItemPS12Target4, in getPoliceMazePS12TrackData32()
249 kPMTIEnemySet, kItemPS12Target6, in getPoliceMazePS12TrackData34()
250 kPMTIEnemySet, kItemPS12Target7, in getPoliceMazePS12TrackData34()
251 kPMTIEnemySet, kItemPS12Target8, in getPoliceMazePS12TrackData34()
430 kPMTIEnemySet, kItemPS12Target10, in getPoliceMazePS12TrackData38()
471 kPMTIEnemySet, kItemPS12Target11, // rotate - reveal in getPoliceMazePS12TrackData39()
509 kPMTIEnemySet, kItemPS12Target12, // rotate - reveal in getPoliceMazePS12TrackData40()
580 kPMTIEnemySet, kItemPS12Target14, in getPoliceMazePS12TrackData42()
[all …]
H A Dps13.cpp81 kPMTIEnemySet, kItemPS13Target1, in getPoliceMazePS13TrackData46()
119 kPMTIEnemySet, kItemPS13Target2, in getPoliceMazePS13TrackData47()
187 kPMTIEnemySet, kItemPS13Target4, in getPoliceMazePS13TrackData49()
256 kPMTIEnemySet, kItemPS13Target6, in getPoliceMazePS13TrackData51()
292 kPMTIEnemySet, kItemPS13Target7, // rotate - reveal in getPoliceMazePS13TrackData52()
332 kPMTIEnemySet, kItemPS13Target8, // rotate - reveal in getPoliceMazePS13TrackData53()
373 kPMTIEnemySet, kItemPS13Target9, // rotate - reveal in getPoliceMazePS13TrackData54()
461 kPMTIEnemySet, kItemPS13Target12, // rotate - reveal in getPoliceMazePS13TrackData57()
464kPMTIEnemySet, kItemPS13Target10, // set all other targets in linked series as enemies here… in getPoliceMazePS13TrackData57()
556 kPMTIEnemySet, kItemPS13Target14, // rotate - reveal in getPoliceMazePS13TrackData62()
[all …]
H A Dps10.cpp58 kPMTIEnemySet, kItemPS10Target1, // rotate - reveal in getPoliceMazePS10TrackData1()
61 kPMTIEnemySet, kItemPS10Target2, // both targets should set their enemy flag here in getPoliceMazePS10TrackData1()
87 kPMTIEnemySet, kItemPS10Target2, // [redundant after bug fix] in getPoliceMazePS10TrackData2()
121 kPMTIEnemySet, kItemPS10Target3, // rotate - reveal in getPoliceMazePS10TrackData3()
232 kPMTIEnemySet, kItemPS10Target6, // rotate - reveal in getPoliceMazePS10TrackData6()
306 kPMTIEnemySet, kItemPS10Target8, // rotate - reveal in getPoliceMazePS10TrackData8()
337 kPMTIEnemySet, kItemPS10Target9, in getPoliceMazePS10TrackData9()
365kPMTIEnemySet, kItemPS10Target9, // intended: special: "second" enemy (re-using the tar… in getPoliceMazePS10TrackData9()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps11.cpp65 kPMTIEnemySet, kItemPS11Target1, in getPoliceMazePS11TrackData9()
126kPMTIEnemySet, kItemPS11Target3, // rotate - reveal -- no need to set target 2 as enemy to… in getPoliceMazePS11TrackData11()
202 kPMTIEnemySet, kItemPS11Target5, in getPoliceMazePS11TrackData13()
256 kPMTIEnemySet, kItemPS11Target6, // rotate - reveal in getPoliceMazePS11TrackData14()
358 kPMTIEnemySet, kItemPS11Target9, in getPoliceMazePS11TrackData17()
429 kPMTIEnemySet, kItemPS11Target10, // Now the target is an enemy. (special) Rotate reveal in getPoliceMazePS11TrackData18()
431 kPMTIEnemySet, kItemPS11Target11, // both targets should set their enemy flag here in getPoliceMazePS11TrackData18()
454 kPMTIEnemySet, kItemPS11Target11, // [redundant after bug fix] in getPoliceMazePS11TrackData19()
489 kPMTIEnemySet, kItemPS11Target12, in getPoliceMazePS11TrackData20()
552 kPMTIEnemySet, kItemPS11Target14, in getPoliceMazePS11TrackData22()
[all …]
H A Dps12.cpp62 kPMTIEnemySet, kItemPS12Target1, in getPoliceMazePS12TrackData29()
95 kPMTIEnemySet, kItemPS12Target2, in getPoliceMazePS12TrackData30()
172 kPMTIEnemySet, kItemPS12Target4, in getPoliceMazePS12TrackData32()
249 kPMTIEnemySet, kItemPS12Target6, in getPoliceMazePS12TrackData34()
250 kPMTIEnemySet, kItemPS12Target7, in getPoliceMazePS12TrackData34()
251 kPMTIEnemySet, kItemPS12Target8, in getPoliceMazePS12TrackData34()
430 kPMTIEnemySet, kItemPS12Target10, in getPoliceMazePS12TrackData38()
471 kPMTIEnemySet, kItemPS12Target11, // rotate - reveal in getPoliceMazePS12TrackData39()
509 kPMTIEnemySet, kItemPS12Target12, // rotate - reveal in getPoliceMazePS12TrackData40()
580 kPMTIEnemySet, kItemPS12Target14, in getPoliceMazePS12TrackData42()
[all …]
H A Dps13.cpp81 kPMTIEnemySet, kItemPS13Target1, in getPoliceMazePS13TrackData46()
119 kPMTIEnemySet, kItemPS13Target2, in getPoliceMazePS13TrackData47()
187 kPMTIEnemySet, kItemPS13Target4, in getPoliceMazePS13TrackData49()
256 kPMTIEnemySet, kItemPS13Target6, in getPoliceMazePS13TrackData51()
292 kPMTIEnemySet, kItemPS13Target7, // rotate - reveal in getPoliceMazePS13TrackData52()
332 kPMTIEnemySet, kItemPS13Target8, // rotate - reveal in getPoliceMazePS13TrackData53()
373 kPMTIEnemySet, kItemPS13Target9, // rotate - reveal in getPoliceMazePS13TrackData54()
461 kPMTIEnemySet, kItemPS13Target12, // rotate - reveal in getPoliceMazePS13TrackData57()
464kPMTIEnemySet, kItemPS13Target10, // set all other targets in linked series as enemies here… in getPoliceMazePS13TrackData57()
556 kPMTIEnemySet, kItemPS13Target14, // rotate - reveal in getPoliceMazePS13TrackData62()
[all …]
H A Dps10.cpp56 kPMTIEnemySet, kItemPS10Target1, // rotate - reveal in getPoliceMazePS10TrackData1()
58 kPMTIEnemySet, kItemPS10Target2, // both targets should set their enemy flag here in getPoliceMazePS10TrackData1()
83 kPMTIEnemySet, kItemPS10Target2, // [redundant after bug fix] in getPoliceMazePS10TrackData2()
115 kPMTIEnemySet, kItemPS10Target3, // rotate - reveal in getPoliceMazePS10TrackData3()
220 kPMTIEnemySet, kItemPS10Target6, // rotate - reveal in getPoliceMazePS10TrackData6()
290 kPMTIEnemySet, kItemPS10Target8, // rotate - reveal in getPoliceMazePS10TrackData8()
323 kPMTIEnemySet, kItemPS10Target9, in getPoliceMazePS10TrackData9()
351kPMTIEnemySet, kItemPS10Target9, // intended: special: "second" enemy (re-using the tar… in getPoliceMazePS10TrackData9()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dpolice_maze.cpp423 case kPMTIEnemySet: in tick()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dpolice_maze.cpp423 case kPMTIEnemySet: in tick()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2008 kPMTIEnemySet = -22, // args: otherItemId enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2792 kPMTIEnemySet = -22, // args: otherItemId enumerator