Searched refs:kPlayer1Clockwise (Results 1 – 2 of 2) sorted by relevance
/dports/games/flobopuyo/flobopuyo-0.20/ |
H A D | PuyoCommander.cpp | 80 static char *kPlayer1Clockwise = "P2 Turn L:\t"; variable 492 MENUITEM(kPlayer1Clockwise), in controls_menu_load() 503 menu_items_set_font_for(controls_menu, kPlayer1Clockwise, font); in controls_menu_load() 810 menu_set_value(controlsMenu, kPlayer1Clockwise, newKeyName,0); in controlsMenuLoop() 863 if (menu_active_is (controlsMenu, kPlayer1Clockwise)) { in controlsMenuLoop() 864 chosenControl = kPlayer1Clockwise; in controlsMenuLoop()
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H A D | PuyoCommander.cpp.actual | 80 static char *kPlayer1Clockwise = "P2 Turn L:\t"; 492 MENUITEM(kPlayer1Clockwise), 503 menu_items_set_font_for(controls_menu, kPlayer1Clockwise, font); 806 menu_set_value(controlsMenu, kPlayer1Clockwise, newKeyName,0); 859 if (menu_active_is (controlsMenu, kPlayer1Clockwise)) { 860 chosenControl = kPlayer1Clockwise;
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