Searched refs:kPlayer2Name (Results 1 – 2 of 2) sorted by relevance
/dports/games/flobopuyo/flobopuyo-0.20/ |
H A D | PuyoCommander.cpp | 42 char *kPlayer2Name = "P2 Name:\t"; variable 166 MENUITEM(kPlayer2Name), in two_player_game_menu_load() 182 menu_items_set_font_for(go_menu, kPlayer2Name, font); in two_player_game_menu_load() 1126 menu_set_value(twoPlayerGameMenu, kPlayer2Name, player2Name, 0); in startTwoPlayerGameLoop() 1150 if (menu_active_is(twoPlayerGameMenu,kPlayer2Name)) { in startTwoPlayerGameLoop() 1151 enterStringLoop(twoPlayerGameMenu,kPlayer2Name,player2Name); in startTwoPlayerGameLoop()
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H A D | PuyoCommander.cpp.actual | 42 char *kPlayer2Name = "P2 Name:\t"; 166 MENUITEM(kPlayer2Name), 182 menu_items_set_font_for(go_menu, kPlayer2Name, font); 1145 menu_set_value(twoPlayerGameMenu, kPlayer2Name, player2Name, 0); 1169 if (menu_active_is(twoPlayerGameMenu,kPlayer2Name)) { 1170 enterStringLoop(twoPlayerGameMenu,kPlayer2Name,player2Name);
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