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Searched refs:kResourcePackMusic (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/asylum/
H A Drespack.h99 void clearMusicCache() { _music.erase(kResourcePackMusic); } in clearMusicCache()
H A Dasylum.cpp303 …_sound->playMusic(MAKE_RESOURCE(kResourcePackMusic, _scene->worldstats()->musicCurrentResourceInde… in playIntro()
310 …_sound->playMusic(MAKE_RESOURCE(kResourcePackMusic, _scene->worldstats()->musicCurrentResourceInde… in playIntro()
H A Drespack.cpp66 bool isMusicPack = (packId == kResourcePackMusic); in get()
H A Dshared.h305 kResourcePackMusic = 2, // Special case: will load from mus* resources enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/views/
H A Dscene.cpp183 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, _ws->musicCurrentResourceIndex)); in enter()
234 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, _ws->musicCurrentResourceIndex)); in enterLoad()
933 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicResourceIndex)); in updateMusic()
966 …getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicResourceIndex), _musicVol… in updateMusic()
992 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicResourceIndex)); in updateMusic()
1003 …getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicResourceIndex), _musicVol… in updateMusic()
H A Dmenu.cpp291 _musicResourceId = MAKE_RESOURCE(kResourcePackMusic, index); in setupMusic()
303 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, index)); in adjustPerformance()
2230 if (_musicResourceId != MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicCurrentResourceIndex)) in clickReturnToGame()
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/puzzles/
H A Dvcr.cpp348 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicCurrentResourceIndex)); in updateScreen()
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/
H A Dencounters.cpp1195 … getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicCurrentResourceIndex)); in drawScreen()
H A Dscript.cpp1077 _vm->sound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, getWorld()->musicCurrentResourceIndex));
H A Dactor.cpp398 getSound()->playMusic(MAKE_RESOURCE(kResourcePackMusic, 1)); in update()