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Searched refs:kReturnMenu (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/twine/menu/
H A Dmenu.cpp111 settings.addButton(TextId::kReturnMenu); in createOptionsMenu()
120 settings.addButton(TextId::kReturnMenu); in createAdvancedOptionsMenu()
132 settings.addButton(TextId::kReturnMenu); in createSaveManageMenu()
140 settings.addButton(TextId::kReturnMenu); in createVolumeMenu()
587 …if (textId == TextId::kReturnMenu || textId == TextId::kReturnGame || textId == TextId::kContinue)… in processMenu()
626 case (int32)TextId::kReturnMenu: { in advoptionsMenu()
650 case (int32)TextId::kReturnMenu: in savemanageMenu()
675 case (int32)TextId::kReturnMenu: in volumeMenu()
698 _optionsMenuState.setButtonTextId(0, TextId::kReturnMenu); in inGameOptionsMenu()
711 case (int32)TextId::kReturnMenu: { in optionsMenu()
H A Dmenuoptions.cpp357 saveFiles.addButton(TextId::kReturnMenu); in chooseSave()
382 case (int32)TextId::kReturnMenu: in chooseSave()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/
H A Dshared.h500 kReturnMenu = 26, enumerator