Searched refs:kSC3xNHiRes (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-snes9x/snes9x-73aa348/macosx/ |
H A D | mac-render.cpp | 103 kSC3xNHiRes, enumerator 802 scTexArray[kSC3xNHiRes] = new GLfloat [mesh]; in S9xInitOpenGLContext() 815 …GLMakeTextureMesh(scTexArray[kSC3xNHiRes], kSCMeshX, kSCMeshY, 768.0f / 1024.0f, 672.0… in S9xInitOpenGLContext() 861 delete [] scTexArray[kSC3xNHiRes]; in S9xDeinitOpenGLContext() 875 scTexArray[kSC3xNHiRes] = NULL; in S9xDeinitOpenGLContext() 1699 tex = (blit_height % SNES_HEIGHT) ? kSC3xEHiRes : kSC3xNHiRes; in S9xPutImageBlitGL2()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/macosx/ |
H A D | mac-render.cpp | 277 kSC3xNHiRes, enumerator 981 scTexArray[kSC3xNHiRes] = new GLfloat [mesh]; in S9xInitOpenGLContext() 994 …GLMakeTextureMesh(scTexArray[kSC3xNHiRes], kSCMeshX, kSCMeshY, 768.0f / 1024.0f, 672.0… in S9xInitOpenGLContext() 1040 delete [] scTexArray[kSC3xNHiRes]; in S9xDeinitOpenGLContext() 1054 scTexArray[kSC3xNHiRes] = NULL; in S9xDeinitOpenGLContext() 1878 tex = (blit_height % SNES_HEIGHT) ? kSC3xEHiRes : kSC3xNHiRes; in S9xPutImageBlitGL2()
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