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Searched refs:kSceneBB09 (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dbb08.cpp98 Set_Enter(kSetBB09, kSceneBB09); in ClickedOnExit()
H A Dbb10.cpp131 Set_Enter(kSetBB09, kSceneBB09); in ClickedOnExit()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dbb08.cpp98 Set_Enter(kSetBB09, kSceneBB09); in ClickedOnExit()
H A Dbb10.cpp131 Set_Enter(kSetBB09, kSceneBB09); in ClickedOnExit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dsadik.cpp54 && Player_Query_Current_Scene() == kSceneBB09 in Update()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dset.cpp579 case kSceneBB09: in patchInAdditionalObjectsInSet()
H A Dgame_constants.h1358 kSceneBB09 = 10, // Bradbury Building - Above bathroom enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dsadik.cpp55 && Player_Query_Current_Scene() == kSceneBB09 in Update()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dset.cpp579 case kSceneBB09: in patchInAdditionalObjectsInSet()
H A Dgame_constants.h1359 kSceneBB09 = 10, // Bradbury Building - Above bathroom enumerator