/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | scene.cpp | 56 _specialLoopMode(kSceneLoopModeLoseControl), in Scene() 190 if (_specialLoopMode != kSceneLoopModeLoseControl) { in open() 233 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeOnce || _sp… in advanceFrame() 237 if (_specialLoopMode == kSceneLoopModeLoseControl) { in advanceFrame() 287 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeChangeSet) { in resume() 398 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeOnce || _sp… in loopEnded() 403 if (_specialLoopMode == kSceneLoopModeLoseControl) { in loopEnded() 407 if (_specialLoopMode == kSceneLoopModeLoseControl) { in loopEnded()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | scene.cpp | 56 _specialLoopMode(kSceneLoopModeLoseControl), in Scene() 203 if (_specialLoopMode != kSceneLoopModeLoseControl) { in open() 246 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeOnce || _sp… in advanceFrame() 250 if (_specialLoopMode == kSceneLoopModeLoseControl) { in advanceFrame() 300 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeChangeSet) { in resume() 420 …if (_specialLoopMode == kSceneLoopModeLoseControl || _specialLoopMode == kSceneLoopModeOnce || _sp… in loopEnded() 425 if (_specialLoopMode == kSceneLoopModeLoseControl) { in loopEnded() 429 if (_specialLoopMode == kSceneLoopModeLoseControl) { in loopEnded()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | dr01.cpp | 74 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR04Post, false); in InitializeScene() 79 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR04Pre, false); in InitializeScene() 82 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR02, false); in InitializeScene() 92 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopBikerInshot, false); in InitializeScene()
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H A D | tb03.cpp | 75 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene() 83 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | nr05.cpp | 36 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopPanFromNR08, false); in InitializeScene() 80 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopPanFromNR08, false); in InitializeScene() 83 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopTableSwivel, false); in InitializeScene()
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H A D | ar01.cpp | 92 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopInshot, false); in InitializeScene() 97 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopFromAR02WithSpinner, false); in InitializeScene() 103 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopFromAR02NoSpinner, false); in InitializeScene()
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H A D | dr04.cpp | 76 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR04LoopPanFromDR01PostExplosion, false); in InitializeScene() 78 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR04LoopPanFromDR01PreExplosion, false); in InitializeScene()
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H A D | ct12.cpp | 89 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 1, false); in InitializeScene() 99 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | nr03.cpp | 71 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR03LoopTableSwivel, false); in InitializeScene() 79 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR03LoopTableSwivel, false); in InitializeScene()
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H A D | ct01.cpp | 60 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshotFromCT12WithSpinner, false); in InitializeScene() 62 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshotFromCT12NoSpinner, false); in InitializeScene() 78 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshot, false); in InitializeScene()
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H A D | bb51.cpp | 48 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | ct51.cpp | 40 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | rc51.cpp | 39 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kRC51LoopInshotFromRC02, false); in InitializeScene()
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H A D | bb02.cpp | 39 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kBB02LoopElevatorComingDown, false); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | dr01.cpp | 80 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR04Post, false); in InitializeScene() 85 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR04Pre, false); in InitializeScene() 88 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopPanFromDR02, false); in InitializeScene() 98 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR01LoopBikerInshot, false); in InitializeScene()
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H A D | tb03.cpp | 75 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene() 83 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | nr05.cpp | 36 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopPanFromNR08, false); in InitializeScene() 80 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopPanFromNR08, false); in InitializeScene() 83 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR05LoopTableSwivel, false); in InitializeScene()
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H A D | ar01.cpp | 97 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopInshot, false); in InitializeScene() 102 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopFromAR02WithSpinner, false); in InitializeScene() 108 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kAR01LoopFromAR02NoSpinner, false); in InitializeScene()
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H A D | dr04.cpp | 76 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR04LoopPanFromDR01PostExplosion, false); in InitializeScene() 78 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kDR04LoopPanFromDR01PreExplosion, false); in InitializeScene()
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H A D | ct12.cpp | 89 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 1, false); in InitializeScene() 99 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | nr03.cpp | 71 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR03LoopTableSwivel, false); in InitializeScene() 79 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kNR03LoopTableSwivel, false); in InitializeScene()
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H A D | ct01.cpp | 64 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshotFromCT12WithSpinner, false); in InitializeScene() 66 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshotFromCT12NoSpinner, false); in InitializeScene() 82 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kCT01LoopInshot, false); in InitializeScene()
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H A D | bb51.cpp | 48 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | ct51.cpp | 40 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, 0, false); in InitializeScene()
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H A D | rc51.cpp | 39 Scene_Loop_Start_Special(kSceneLoopModeLoseControl, kRC51LoopInshotFromRC02, false); in InitializeScene()
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