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Searched refs:kSceneNR10 (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr09.cpp80 Set_Enter(kSetNR10, kSceneNR10); in ClickedOnExit()
H A Dnr11.cpp255 Set_Enter(kSetNR10, kSceneNR10); in ClickedOnExit()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr09.cpp80 Set_Enter(kSetNR10, kSceneNR10); in ClickedOnExit()
H A Dnr11.cpp276 Set_Enter(kSetNR10, kSceneNR10); in ClickedOnExit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dmccoy.cpp428 Set_Enter(kSetNR10, kSceneNR10); in GoalChanged()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dmccoy.cpp448 Set_Enter(kSetNR10, kSceneNR10); in GoalChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1411 kSceneNR10 = 63, // Nightclub Row - Early Q's - Projector room enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h1412 kSceneNR10 = 63, // Nightclub Row - Early Q's - Projector room enumerator