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Searched refs:kSceneObjectTypeActor (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dscene_objects.cpp67 …return addSceneObject(sceneObjectId, kSceneObjectTypeActor, boundingBox, screenRectangle, isClicka… in addActor()
114 if (sceneObject->type == kSceneObjectTypeActor) { in findByXYZ()
143 if (sceneObject->type == kSceneObjectTypeActor) { in existsOnXZ()
276 …if (sceneObject->type == kSceneObjectTypeActor || !sceneObject->isObstacle || sceneObject->id == e… in isObstacleBetween()
H A Dscene_objects.h39 kSceneObjectTypeActor = 0, enumerator
H A Ddebugger.cpp1940 if (sceneObject->type == kSceneObjectTypeActor) { in cmdList()
2271 case kSceneObjectTypeActor: in drawSceneObjects()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dscene_objects.cpp67 …return addSceneObject(sceneObjectId, kSceneObjectTypeActor, boundingBox, screenRectangle, isClicka… in addActor()
114 if (sceneObject->type == kSceneObjectTypeActor) { in findByXYZ()
143 if (sceneObject->type == kSceneObjectTypeActor) { in existsOnXZ()
276 …if (sceneObject->type == kSceneObjectTypeActor || !sceneObject->isObstacle || sceneObject->id == e… in isObstacleBetween()
H A Dscene_objects.h39 kSceneObjectTypeActor = 0, enumerator
H A Ddebugger.cpp2043 if (sceneObject->type == kSceneObjectTypeActor) { in cmdList()
2383 case kSceneObjectTypeActor: in drawSceneObjects()