/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | rc03.cpp | 309 Actor_Put_In_Set(kActorIzo, kSetRC03); in PlayerWalkedIn() 359 Actor_Put_In_Set(kActorIzo, kSetRC03); in PlayerWalkedIn() 369 Actor_Put_In_Set(kActorSteele, kSetRC03); in PlayerWalkedIn()
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H A D | ug01.cpp | 147 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | hc04.cpp | 126 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | rc04.cpp | 447 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | ar02.cpp | 356 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | rc01.cpp | 617 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | rc03.cpp | 315 Actor_Put_In_Set(kActorIzo, kSetRC03); in PlayerWalkedIn() 365 Actor_Put_In_Set(kActorIzo, kSetRC03); in PlayerWalkedIn() 375 Actor_Put_In_Set(kActorSteele, kSetRC03); in PlayerWalkedIn()
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H A D | ug01.cpp | 163 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | hc04.cpp | 130 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | rc04.cpp | 464 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | ar02.cpp | 360 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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H A D | rc01.cpp | 636 Set_Enter(kSetRC03, kSceneRC03); in ClickedOnExit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | init_script.cpp | 1843 World_Waypoint_Set(154, kSetRC03, -172.6f, 1.72f, 87.62f); in Init_World_Waypoints() 1856 World_Waypoint_Set(167, kSetRC03, -815.0f, -4.01f, 96.0f); in Init_World_Waypoints() 1857 World_Waypoint_Set(168, kSetRC03, -235.0f, 1.72f, 92.0f); in Init_World_Waypoints() 1858 World_Waypoint_Set(169, kSetRC03, 5.0f, 1.72f, 92.0f); in Init_World_Waypoints() 1859 World_Waypoint_Set(170, kSetRC03, 265.0f, 1.72f, 36.0f); in Init_World_Waypoints() 1860 World_Waypoint_Set(171, kSetRC03, -639.0f, 1.72f, -124.0f); in Init_World_Waypoints() 1864 World_Waypoint_Set(174, kSetRC03, 326.96f, -4.01f, 383.16f); in Init_World_Waypoints() 2072 World_Waypoint_Set(381, kSetRC03, -160.0f, -4.01f, 496.0f); in Init_World_Waypoints() 2073 World_Waypoint_Set(382, kSetRC03, 0.0f, 1.72f, 60.0f); in Init_World_Waypoints() 2074 World_Waypoint_Set(383, kSetRC03, 0.0f, 1.72f, -192.0f); in Init_World_Waypoints() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | init_script.cpp | 1843 World_Waypoint_Set(154, kSetRC03, -172.6f, 1.72f, 87.62f); in Init_World_Waypoints() 1856 World_Waypoint_Set(167, kSetRC03, -815.0f, -4.01f, 96.0f); in Init_World_Waypoints() 1857 World_Waypoint_Set(168, kSetRC03, -235.0f, 1.72f, 92.0f); in Init_World_Waypoints() 1858 World_Waypoint_Set(169, kSetRC03, 5.0f, 1.72f, 92.0f); in Init_World_Waypoints() 1859 World_Waypoint_Set(170, kSetRC03, 265.0f, 1.72f, 36.0f); in Init_World_Waypoints() 1860 World_Waypoint_Set(171, kSetRC03, -639.0f, 1.72f, -124.0f); in Init_World_Waypoints() 1864 World_Waypoint_Set(174, kSetRC03, 326.96f, -4.01f, 383.16f); in Init_World_Waypoints() 2072 World_Waypoint_Set(381, kSetRC03, -160.0f, -4.01f, 496.0f); in Init_World_Waypoints() 2073 World_Waypoint_Set(382, kSetRC03, 0.0f, 1.72f, 60.0f); in Init_World_Waypoints() 2074 World_Waypoint_Set(383, kSetRC03, 0.0f, 1.72f, -192.0f); in Init_World_Waypoints() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | izo.cpp | 50 World_Waypoint_Set(349, kSetRC03, -14.7f, -4.01f, 224.5f); in Initialize() 64 && Actor_Query_Which_Set_In(kActorIzo) == kSetRC03 in Update() 399 World_Waypoint_Set(553, kSetRC03, 346.96f, -4.01f, 419.16f); in GoalChanged()
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H A D | generic_walker_b.cpp | 481 if (set == kSetRC03) { in preparePath()
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H A D | generic_walker_c.cpp | 483 if (set == kSetRC03) { in preparePath()
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H A D | generic_walker_a.cpp | 528 if (set == kSetRC03) { in preparePath()
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H A D | officer_leary.cpp | 153 case kSetRC03: in Update()
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H A D | officer_grayford.cpp | 114 case kSetRC03: in Update()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | izo.cpp | 51 World_Waypoint_Set(349, kSetRC03, -14.7f, -4.01f, 224.5f); in Initialize() 65 && Actor_Query_Which_Set_In(kActorIzo) == kSetRC03 in Update() 400 World_Waypoint_Set(553, kSetRC03, 346.96f, -4.01f, 419.16f); in GoalChanged()
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H A D | generic_walker_c.cpp | 513 if (set == kSetRC03) { in preparePath()
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H A D | generic_walker_a.cpp | 562 if (set == kSetRC03) { in preparePath()
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H A D | generic_walker_b.cpp | 512 if (set == kSetRC03) { in preparePath()
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H A D | officer_leary.cpp | 159 case kSetRC03: in Update()
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