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Searched refs:kSfx67_0480R (Results 1 – 25 of 42) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhf02.cpp43 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp49 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dtb03.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc03.cpp67 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp45 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp50 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp68 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhf03.cpp39 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp45 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 14, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp59 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Drc03.cpp78 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp44 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp69 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhf02.cpp43 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp49 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dtb03.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc03.cpp67 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp54 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp45 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp68 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhf03.cpp39 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp49 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 14, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp59 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Drc03.cpp78 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp44 Ambient_Sounds_Add_Sound(kSfx67_0480R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()

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