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Searched refs:kSfx67_0560R (Results 1 – 25 of 42) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhf02.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp51 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dtb03.cpp49 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc03.cpp70 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp47 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp52 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp70 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhf03.cpp41 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp47 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 14, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp61 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Drc03.cpp81 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp71 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhf02.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp51 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dtb03.cpp49 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc03.cpp70 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp56 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp47 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp70 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhf03.cpp41 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp51 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 14, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp61 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Drc03.cpp81 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 12, 12, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp46 Ambient_Sounds_Add_Sound(kSfx67_0560R, 5, 70, 8, 8, -100, 100, -101, -101, 0, 0); in InitializeScene()

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