/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug03.cpp | 56 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug06.cpp | 62 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug04.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug01.cpp | 67 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, 0, 100, 0, 100, 0, 0); in InitializeScene()
|
H A D | ug05.cpp | 57 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug03.cpp | 56 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug06.cpp | 62 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug04.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
H A D | ug01.cpp | 67 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, 0, 100, 0, 100, 0, 0); in InitializeScene()
|
H A D | ug05.cpp | 57 Ambient_Sounds_Add_Sound(kSfxBANG4, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3011 kSfxBANG4 = 227, enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3805 kSfxBANG4 = 227, enumerator
|