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Searched refs:kSfxBARAMB1 (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr02.cpp34 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dhc02.cpp39 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 50, 0); in InitializeScene()
H A Dnr08.cpp57 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dnr03.cpp48 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dnr05.cpp54 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhc02.cpp43 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 50, 0); in InitializeScene()
H A Dnr02.cpp34 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dnr08.cpp57 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dnr03.cpp48 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
H A Dnr05.cpp54 Ambient_Sounds_Add_Looping_Sound(kSfxBARAMB1, 50, 38, 0); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3064 kSfxBARAMB1 = 280, // - Looping enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3858 kSfxBARAMB1 = 280, // - Looping enumerator