/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hc04.cpp | 54 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene() 56 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
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H A D | nr06.cpp | 39 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 8, 12, 0, 0, -101, -101, 0, 0); in InitializeScene()
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H A D | nr02.cpp | 35 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 40 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 33, 33, -60, 0, -101, -101, 0, 0); in InitializeScene()
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H A D | nr08.cpp | 58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); in InitializeScene()
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H A D | nr03.cpp | 49 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, 0, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | nr05.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 20, 20, -30, 30, -101, -101, 0, 0); in InitializeScene()
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H A D | ma04.cpp | 156 int sounds[] = {kSfxBARSFX1, kSfxTOILET1, kSfxDRAIN1X, kSfxWASH1, kSfxGARGLE1}; in ClickedOnExit()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hc04.cpp | 58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene() 60 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
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H A D | nr06.cpp | 39 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 8, 12, 0, 0, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 44 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 33, 33, -60, 0, -101, -101, 0, 0); in InitializeScene()
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H A D | nr02.cpp | 35 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | nr08.cpp | 58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); in InitializeScene()
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H A D | nr03.cpp | 49 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, 0, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | nr05.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 20, 20, -30, 30, -101, -101, 0, 0); in InitializeScene()
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H A D | ma04.cpp | 156 int sounds[] = {kSfxBARSFX1, kSfxTOILET1, kSfxDRAIN1X, kSfxWASH1, kSfxGARGLE1}; in ClickedOnExit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3036 kSfxBARSFX1 = 252, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3830 kSfxBARSFX1 = 252, enumerator
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