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Searched refs:kSfxBARSFX1 (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhc04.cpp54 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
56 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp39 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 8, 12, 0, 0, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp35 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp40 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 33, 33, -60, 0, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp49 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, 0, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp55 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 20, 20, -30, 30, -101, -101, 0, 0); in InitializeScene()
H A Dma04.cpp156 int sounds[] = {kSfxBARSFX1, kSfxTOILET1, kSfxDRAIN1X, kSfxWASH1, kSfxGARGLE1}; in ClickedOnExit()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhc04.cpp58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
60 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
H A Dnr06.cpp39 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 8, 12, 0, 0, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp44 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 33, 33, -60, 0, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp35 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp58 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 14, 14, 60, 90, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp49 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 25, 25, 0, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp55 Ambient_Sounds_Add_Sound(kSfxBARSFX1, 3, 60, 20, 20, -30, 30, -101, -101, 0, 0); in InitializeScene()
H A Dma04.cpp156 int sounds[] = {kSfxBARSFX1, kSfxTOILET1, kSfxDRAIN1X, kSfxWASH1, kSfxGARGLE1}; in ClickedOnExit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3036 kSfxBARSFX1 = 252, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3830 kSfxBARSFX1 = 252, enumerator