/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug12.cpp | 44 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | bb08.cpp | 42 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 1, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug19.cpp | 39 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug09.cpp | 42 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug08.cpp | 51 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug14.cpp | 43 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug01.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug07.cpp | 52 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 69 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug10.cpp | 49 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 70 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug12.cpp | 44 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug19.cpp | 39 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | bb08.cpp | 42 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 1, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug09.cpp | 42 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug08.cpp | 51 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug14.cpp | 43 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug01.cpp | 55 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 69 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug07.cpp | 52 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 20, 25, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug10.cpp | 49 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 70 Ambient_Sounds_Add_Sound(kSfxBBDRIP1, 2, 20, 25, 33, -100, 100, -100, 100, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3075 kSfxBBDRIP1 = 291, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3869 kSfxBBDRIP1 = 291, enumerator
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