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Searched refs:kSfxBRBED5 (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr09.cpp45 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
H A Dnr10.cpp47 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
H A Drc02.cpp48 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 50, 1, 1); in InitializeScene()
446 Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, 1); in ClickedOnExit()
H A Dma02.cpp57 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 25, 0, 1); in InitializeScene()
H A Dnr11.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr09.cpp45 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
H A Dnr10.cpp47 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
H A Drc02.cpp48 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 50, 1, 1); in InitializeScene()
503 Ambient_Sounds_Remove_Looping_Sound(kSfxBRBED5, 1u); in ClickedOnExit()
H A Dma02.cpp56 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 25, 0, 1); in InitializeScene()
H A Dnr11.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxBRBED5, 33, 0, 1); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2855 kSfxBRBED5 = 71, // - Looping enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3649 kSfxBRBED5 = 71, // - Looping enumerator