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Searched refs:kSfxCLINK2 (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr06.cpp46 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 8, 8, 0, 0, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp42 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp47 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 33, 33, -100, 20, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp65 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp64 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp56 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 20, 20, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp41 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 9, 9, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp62 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr06.cpp46 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 8, 8, 0, 0, -101, -101, 0, 0); in InitializeScene()
H A Dhc02.cpp51 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 33, 33, -100, 20, -101, -101, 0, 0); in InitializeScene()
H A Dnr02.cpp42 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr08.cpp65 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dhc04.cpp68 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 16, 16, -100, -100, -101, -101, 0, 0); in InitializeScene()
H A Dnr03.cpp56 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 20, 20, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr04.cpp41 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 9, 9, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dnr05.cpp62 Ambient_Sounds_Add_Sound(kSfxCLINK2, 3, 60, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3044 kSfxCLINK2 = 260, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3838 kSfxCLINK2 = 260, enumerator