Searched refs:kSfxCTROOFL1 (Results 1 – 4 of 4) sorted by relevance
43 Ambient_Sounds_Add_Looping_Sound(kSfxCTROOFL1, 15, -100, 1); in InitializeScene()
2890 kSfxCTROOFL1 = 106, // - Looping enumerator
3684 kSfxCTROOFL1 = 106, // - Looping (Chinatown Warehouse CT05) - Used once enumerator