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Searched refs:kSfxCTRUNOFF (Results 1 – 25 of 34) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug12.cpp41 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 47, 60, 1); in InitializeScene()
H A Dct03.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, -100, 1); in InitializeScene()
H A Dbb04.cpp42 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 44, -100, 1); in InitializeScene()
H A Dbb08.cpp41 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 44, 0, 1); in InitializeScene()
H A Dbb09.cpp60 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 50, 55, 1); in InitializeScene()
H A Dug09.cpp39 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dbb03.cpp43 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, 100, 1); in InitializeScene()
H A Dug07.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 90, -45, 1); in InitializeScene()
H A Dug15.cpp66 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dbb05.cpp45 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 14, 0, 1); in InitializeScene()
H A Dug10.cpp46 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dct04.cpp50 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, 100, 1); in InitializeScene()
H A Dug05.cpp51 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 28, 0, 1); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug12.cpp41 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 47, 60, 1); in InitializeScene()
H A Dct03.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, -100, 1); in InitializeScene()
H A Dbb04.cpp42 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 44, -100, 1); in InitializeScene()
H A Dbb08.cpp41 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 44, 0, 1); in InitializeScene()
H A Dbb09.cpp60 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 50, 55, 1); in InitializeScene()
H A Dug09.cpp39 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dbb03.cpp43 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, 100, 1); in InitializeScene()
H A Dug15.cpp66 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dug07.cpp44 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 90, -45, 1); in InitializeScene()
H A Dbb05.cpp45 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 14, 0, 1); in InitializeScene()
H A Dug10.cpp46 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 71, 0, 1); in InitializeScene()
H A Dct04.cpp50 Ambient_Sounds_Add_Looping_Sound(kSfxCTRUNOFF, 34, 100, 1); in InitializeScene()

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