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Searched refs:kSfxDOGTAIL1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dmaggie.cpp1079 …Sound_Play(Random_Query(kSfxDOGTAIL1, kSfxDOGTAIL2), 50, _varMaggieSoundPan, _varMaggieSoundPan, 5… in ChangeAnimationMode()
1082 Sound_Play(kSfxDOGTAIL1, 50, 0, 0, 50); in ChangeAnimationMode()
1084 Sound_Play(kSfxDOGTAIL1, 50, _varMaggieSoundPan, _varMaggieSoundPan, 50); in ChangeAnimationMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dmaggie.cpp677 Sound_Play(kSfxDOGTAIL1, 50, 0, 0, 50); in ChangeAnimationMode()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3060 kSfxDOGTAIL1 = 276, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3854 kSfxDOGTAIL1 = 276, // used only in Maggie AI enumerator