Searched refs:kSfxDRAMB4 (Results 1 – 4 of 4) sorted by relevance
37 Ambient_Sounds_Add_Looping_Sound(kSfxDRAMB4, 100, 0, 1); in InitializeScene()
2892 kSfxDRAMB4 = 108, // - Looping enumerator
3686 kSfxDRAMB4 = 108, // - Looping (Crazylegs underground basement HF07) - Used once enumerator