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Searched refs:kSfxELDOORC1 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps02.cpp128 Ambient_Sounds_Play_Sound(kSfxELDOORC1, 45, 0, 0, 0); in SceneFrameAdvanced()
H A Dma06.cpp50 Sound_Play(kSfxELDOORC1, 100, 50, 50, 100); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps02.cpp128 Ambient_Sounds_Play_Sound(kSfxELDOORC1, 45, 0, 0, 0); in SceneFrameAdvanced()
H A Dma06.cpp50 Sound_Play(kSfxELDOORC1, 100, 50, 50, 100); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2993 kSfxELDOORC1 = 209, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3787 kSfxELDOORC1 = 209, // used in MA06, PS02 enumerator