Searched refs:kSfxGUNH2C (Results 1 – 4 of 4) sorted by relevance
3306 kSfxGUNH2C = 522, enumerator
4100 kSfxGUNH2C = 522, enumerator
31 Assign_Player_Gun_Hit_Sounds(1, kSfxGUNH2A, kSfxGUNH2B, kSfxGUNH2C); in SCRIPT_Initialize_Game()