/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 58 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 61 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 14, 14, 30, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | hc01.cpp | 51 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar01.cpp | 71 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 11, 11, 50, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar02.cpp | 50 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 58 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 65 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 14, 14, 30, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | hc01.cpp | 55 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar01.cpp | 76 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 11, 11, 50, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar02.cpp | 54 Ambient_Sounds_Add_Sound(kSfxHCANM3, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3028 kSfxHCANM3 = 244, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3822 kSfxHCANM3 = 244, enumerator
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