/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 59 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 62 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 14, 14, 30, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | hc01.cpp | 52 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar01.cpp | 72 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 11, 11, 50, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar02.cpp | 51 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 59 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, -70, -101, -101, 0, 0); in InitializeScene()
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H A D | hc02.cpp | 66 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 14, 14, 30, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | hc01.cpp | 56 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar01.cpp | 77 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 11, 11, 50, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ar02.cpp | 55 Ambient_Sounds_Add_Sound(kSfxHCANM4, 3, 30, 16, 16, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3029 kSfxHCANM4 = 245, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3823 kSfxHCANM4 = 245, enumerator
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