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Searched refs:kSfxHCLOOP1 (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhc03.cpp55 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
H A Dhc01.cpp48 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
H A Dar01.cpp59 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
H A Dar02.cpp38 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhc03.cpp55 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
H A Dhc01.cpp52 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
H A Dar01.cpp64 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
H A Dar02.cpp42 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3025 kSfxHCLOOP1 = 241, // - Looping enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3819 kSfxHCLOOP1 = 241, // - Looping enumerator