Searched refs:kSfxHCLOOP1 (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 55 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
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H A D | hc01.cpp | 48 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
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H A D | ar01.cpp | 59 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
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H A D | ar02.cpp | 38 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hc03.cpp | 55 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
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H A D | hc01.cpp | 52 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0); in InitializeScene()
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H A D | ar01.cpp | 64 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
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H A D | ar02.cpp | 42 Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 1, 1); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3025 kSfxHCLOOP1 = 241, // - Looping enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3819 kSfxHCLOOP1 = 241, // - Looping enumerator
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