Searched refs:kSfxKICK1 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | holloway.cpp | 221 Ambient_Sounds_Play_Sound(kSfxKICK1, 90, 99, 0, 0); in UpdateAnimation()
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H A D | sadik.cpp | 847 _nextSoundId = kSfxKICK1; in UpdateAnimation()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | holloway.cpp | 221 Ambient_Sounds_Play_Sound(kSfxKICK1, 90, 99, 0, 0); in UpdateAnimation()
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H A D | sadik.cpp | 876 _nextSoundId = kSfxKICK1; in UpdateAnimation()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3006 kSfxKICK1 = 222, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3800 kSfxKICK1 = 222, // used only in Sadik and holloway AI enumerator
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