Searched refs:kSfxMAGMOVE2 (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug10.cpp | 207 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 210 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 216 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 219 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
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H A D | nr03.cpp | 287 Sound_Play(kSfxMAGMOVE2, 62, -70, -70, 50); in SceneFrameAdvanced()
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H A D | nr05.cpp | 179 Sound_Play(kSfxMAGMOVE2, 62, 70, 70, 50); in SceneFrameAdvanced()
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H A D | hf05.cpp | 264 Sound_Play(kSfxMAGMOVE2, 90, 100, -20, 50); in SceneFrameAdvanced()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug10.cpp | 207 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 210 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 216 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced() 219 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
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H A D | nr03.cpp | 308 Sound_Play(kSfxMAGMOVE2, 62, -70, -70, 50); in SceneFrameAdvanced()
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H A D | nr05.cpp | 179 Sound_Play(kSfxMAGMOVE2, 62, 70, 70, 50); in SceneFrameAdvanced()
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H A D | hf05.cpp | 268 Sound_Play(kSfxMAGMOVE2, 90, 100, -20, 50); in SceneFrameAdvanced()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3137 kSfxMAGMOVE2 = 353, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3931 kSfxMAGMOVE2 = 353, enumerator
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