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Searched refs:kSfxMAGMOVE2 (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug10.cpp207 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
210 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
216 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
219 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
H A Dnr03.cpp287 Sound_Play(kSfxMAGMOVE2, 62, -70, -70, 50); in SceneFrameAdvanced()
H A Dnr05.cpp179 Sound_Play(kSfxMAGMOVE2, 62, 70, 70, 50); in SceneFrameAdvanced()
H A Dhf05.cpp264 Sound_Play(kSfxMAGMOVE2, 90, 100, -20, 50); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug10.cpp207 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
210 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
216 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
219 Ambient_Sounds_Play_Sound(kSfxMAGMOVE2, 90, 0, 0, 99); in SceneFrameAdvanced()
H A Dnr03.cpp308 Sound_Play(kSfxMAGMOVE2, 62, -70, -70, 50); in SceneFrameAdvanced()
H A Dnr05.cpp179 Sound_Play(kSfxMAGMOVE2, 62, 70, 70, 50); in SceneFrameAdvanced()
H A Dhf05.cpp268 Sound_Play(kSfxMAGMOVE2, 90, 100, -20, 50); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3137 kSfxMAGMOVE2 = 353, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3931 kSfxMAGMOVE2 = 353, enumerator