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Searched refs:kSfxMCGUN2 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr11.cpp276 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 50, 83, 83, 10); in SceneFrameAdvanced()
284 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 30, 50, 50, 10); in SceneFrameAdvanced()
292 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 40, -27, -27, 10); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr11.cpp297 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 50, 83, 83, 10); in SceneFrameAdvanced()
305 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 30, 50, 50, 10); in SceneFrameAdvanced()
313 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 40, -27, -27, 10); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3234 kSfxMCGUN2 = 450, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h4028 kSfxMCGUN2 = 450, enumerator