Searched refs:kSfxMCGUN2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | nr11.cpp | 276 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 50, 83, 83, 10); in SceneFrameAdvanced() 284 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 30, 50, 50, 10); in SceneFrameAdvanced() 292 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 40, -27, -27, 10); in SceneFrameAdvanced()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | nr11.cpp | 297 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 50, 83, 83, 10); in SceneFrameAdvanced() 305 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 30, 50, 50, 10); in SceneFrameAdvanced() 313 Ambient_Sounds_Play_Sound(kSfxMCGUN2, 40, -27, -27, 10); in SceneFrameAdvanced()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3234 kSfxMCGUN2 = 450, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 4028 kSfxMCGUN2 = 450, enumerator
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