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Searched refs:kSfxMTLHIT1 (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps01.cpp222 Sound_Play(kSfxMTLHIT1, 15, 0, 0, 50); in SceneFrameAdvanced()
H A Dma01.cpp242 Sound_Play(kSfxMTLHIT1, 17, 20, 20, 50); in SceneFrameAdvanced()
H A Dnr11.cpp300 Ambient_Sounds_Play_Sound(kSfxMTLHIT1, 80, 100, 100, 15); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps01.cpp222 Sound_Play(kSfxMTLHIT1, 15, 0, 0, 50); in SceneFrameAdvanced()
H A Dma01.cpp242 Sound_Play(kSfxMTLHIT1, 17, 20, 20, 50); in SceneFrameAdvanced()
H A Dnr11.cpp321 Ambient_Sounds_Play_Sound(kSfxMTLHIT1, 80, 100, 100, 15); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2906 kSfxMTLHIT1 = 122, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3700 kSfxMTLHIT1 = 122, // used three times; MA01 (Roof), PS01 (Roof), NR11 (Loft) enumerator