Searched refs:kSfxMTLHIT1 (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps01.cpp | 222 Sound_Play(kSfxMTLHIT1, 15, 0, 0, 50); in SceneFrameAdvanced()
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H A D | ma01.cpp | 242 Sound_Play(kSfxMTLHIT1, 17, 20, 20, 50); in SceneFrameAdvanced()
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H A D | nr11.cpp | 300 Ambient_Sounds_Play_Sound(kSfxMTLHIT1, 80, 100, 100, 15); in SceneFrameAdvanced()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps01.cpp | 222 Sound_Play(kSfxMTLHIT1, 15, 0, 0, 50); in SceneFrameAdvanced()
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H A D | ma01.cpp | 242 Sound_Play(kSfxMTLHIT1, 17, 20, 20, 50); in SceneFrameAdvanced()
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H A D | nr11.cpp | 321 Ambient_Sounds_Play_Sound(kSfxMTLHIT1, 80, 100, 100, 15); in SceneFrameAdvanced()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2906 kSfxMTLHIT1 = 122, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3700 kSfxMTLHIT1 = 122, // used three times; MA01 (Roof), PS01 (Roof), NR11 (Loft) enumerator
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