Searched refs:kSfxPRISAMB3 (Results 1 – 4 of 4) sorted by relevance
39 Ambient_Sounds_Add_Looping_Sound(kSfxPRISAMB3, 30, 0, 0); in InitializeScene()
2908 kSfxPRISAMB3 = 124, // - Looping enumerator
3702 kSfxPRISAMB3 = 124, // - Looping (Lockup PS09) - Used once enumerator