Searched refs:kSfxPRISSLM2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps09.cpp | 41 Ambient_Sounds_Add_Sound(kSfxPRISSLM2, 25, 60, 7, 10, 100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps09.cpp | 41 Ambient_Sounds_Add_Sound(kSfxPRISSLM2, 25, 60, 7, 10, 100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2910 kSfxPRISSLM2 = 126, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3704 kSfxPRISSLM2 = 126, // used once in PS09 enumerator
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