Searched refs:kSfxPSAMB6 (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps03.cpp | 45 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 35, 0, 1); in InitializeScene()
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H A D | tb03.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 25, 0, 1); in InitializeScene()
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H A D | ps04.cpp | 45 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 16, 1, 1); in InitializeScene()
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H A D | tb02.cpp | 51 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 35, 0, 1); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps03.cpp | 45 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 35, 0, 1); in InitializeScene()
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H A D | tb03.cpp | 44 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 25, 0, 1); in InitializeScene()
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H A D | ps04.cpp | 45 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 16, 1, 1); in InitializeScene()
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H A D | tb02.cpp | 51 Ambient_Sounds_Add_Looping_Sound(kSfxPSAMB6, 35, 0, 1); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2829 kSfxPSAMB6 = 45, // - Looping enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3623 kSfxPSAMB6 = 45, // - Looping enumerator
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