Searched refs:kSfxSERVOU1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps01.cpp | 218 Sound_Play(kSfxSERVOU1, 50, 0, 0, 50); in SceneFrameAdvanced()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps01.cpp | 218 Sound_Play(kSfxSERVOU1, 50, 0, 0, 50); in SceneFrameAdvanced()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2904 kSfxSERVOU1 = 120, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3698 kSfxSERVOU1 = 120, // used only in PS01 (Police HQ Roof) enumerator
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