Searched refs:kSfxSEXYAD2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | nr01.cpp | 64 Ambient_Sounds_Add_Sound(kSfxSEXYAD2, 10, 10, 20, 20, -70, -70, -101, -101, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | nr01.cpp | 65 Ambient_Sounds_Add_Sound(kSfxSEXYAD2, 10, 10, 20, 20, -70, -70, -101, -101, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3145 kSfxSEXYAD2 = 361, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3939 kSfxSEXYAD2 = 361, enumerator
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