Searched refs:kSfxSPNBEEP7 (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug02.cpp | 47 Ambient_Sounds_Add_Sound(kSfxSPNBEEP7, 2, 50, 17, 37, -50, -20, -101, -101, 0, 0); in InitializeScene()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug02.cpp | 47 Ambient_Sounds_Add_Sound(kSfxSPNBEEP7, 2, 50, 17, 37, -50, -20, -101, -101, 0, 0); in InitializeScene()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | kia_section_save.cpp | 375 _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP7), 90, 0, 0, 50, 0); in changeState()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | kia_section_save.cpp | 375 _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP7), 90, 0, 0, 50, 0); in changeState()
|
H A D | kia_section_settings.cpp | 543 _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP7), 90, 0, 0, 50, 0); in changeState()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2919 kSfxSPNBEEP7 = 135, enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3713 kSfxSPNBEEP7 = 135, // used in UG02, and KIA Save, KIA Settings enumerator
|