Home
last modified time | relevance | path

Searched refs:kSfxSQUEAK1 (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug03.cpp48 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug06.cpp54 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug04.cpp60 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug01.cpp108 Sound_Play(kSfxSQUEAK1, 40, 0, 0, 50); in ClickedOn3DObject()
H A Dug10.cpp64 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug05.cpp58 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug03.cpp48 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug06.cpp54 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug04.cpp60 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug01.cpp124 Sound_Play(kSfxSQUEAK1, 40, 0, 0, 50); in ClickedOn3DObject()
H A Dug10.cpp64 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug05.cpp58 Ambient_Sounds_Add_Sound(kSfxSQUEAK1, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3019 kSfxSQUEAK1 = 235, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3813 kSfxSQUEAK1 = 235, enumerator