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Searched refs:kSfxSQUEAK2 (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug03.cpp49 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug01.cpp64 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, 0, 100, 0, 100, 0, 0); in InitializeScene()
H A Dug05.cpp59 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug18.cpp210 Ambient_Sounds_Play_Sound(kSfxSQUEAK2, 32, 30, 30, 50); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug03.cpp49 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug01.cpp64 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, 0, 100, 0, 100, 0, 0); in InitializeScene()
H A Dug05.cpp59 Ambient_Sounds_Add_Sound(kSfxSQUEAK2, 2, 190, 12, 16, -100, 100, -100, 100, 0, 0); in InitializeScene()
H A Dug18.cpp210 Ambient_Sounds_Play_Sound(kSfxSQUEAK2, 32, 30, 30, 50); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3175 kSfxSQUEAK2 = 391, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3969 kSfxSQUEAK2 = 391, enumerator