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Searched refs:kSfxSTEAM1 (Results 1 – 22 of 22) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug19.cpp51 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug09.cpp54 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Ddr02.cpp208 Sound_Play(kSfxSTEAM1, 10, 85, 85, 50); in SceneFrameAdvanced()
H A Dug15.cpp82 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug10.cpp60 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 150, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps10.cpp406 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug18.cpp83 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps13.cpp51 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps11.cpp728 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in SceneLoaded()
H A Dps12.cpp781 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in SceneLoaded()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug19.cpp51 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug09.cpp54 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Ddr02.cpp208 Sound_Play(kSfxSTEAM1, 10, 85, 85, 50); in SceneFrameAdvanced()
H A Dug15.cpp82 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug10.cpp60 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 150, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps10.cpp391 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dug18.cpp83 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 5, 50, 47, 57, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps13.cpp51 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in InitializeScene()
H A Dps11.cpp702 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in SceneLoaded()
H A Dps12.cpp781 Ambient_Sounds_Add_Sound(kSfxSTEAM1, 10, 50, 16, 25, -100, 100, -101, -101, 0, 0); in SceneLoaded()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2785 kSfxSTEAM1 = 1, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3579 kSfxSTEAM1 = 1, enumerator