Searched refs:kSfxTB5LOOP2 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | tb05.cpp | 38 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 100, 0, 1); in InitializeScene()
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H A D | tb06.cpp | 31 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 50, 0, 1); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | tb06.cpp | 31 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 50, 0, 1); in InitializeScene()
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H A D | tb05.cpp | 45 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 100, 0, 1); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 3021 kSfxTB5LOOP2 = 237, // - Looping enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3815 kSfxTB5LOOP2 = 237, // - Looping (TB05, TB06) enumerator
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