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Searched refs:kSfxTB5LOOP2 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dtb05.cpp38 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 100, 0, 1); in InitializeScene()
H A Dtb06.cpp31 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 50, 0, 1); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dtb06.cpp31 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 50, 0, 1); in InitializeScene()
H A Dtb05.cpp45 Ambient_Sounds_Add_Looping_Sound(kSfxTB5LOOP2, 100, 0, 1); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3021 kSfxTB5LOOP2 = 237, // - Looping enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3815 kSfxTB5LOOP2 = 237, // - Looping (TB05, TB06) enumerator