Searched refs:kSfxTBLOOP1 (Results 1 – 4 of 4) sorted by relevance
32 Ambient_Sounds_Add_Looping_Sound(kSfxTBLOOP1, 66, 0, 1); in InitializeScene()
3069 kSfxTBLOOP1 = 285, // - Looping enumerator
3863 kSfxTBLOOP1 = 285, // - Looping (TB06) enumerator