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Searched refs:kSfxTRUCKBY1 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dbb01.cpp277 Sound_Play(kSfxTRUCKBY1, Random_Query(33, 33), 100, -100, 50); in SceneFrameAdvanced()
282 Sound_Play(kSfxTRUCKBY1, Random_Query(40, 73), 100, -100, 50); in SceneFrameAdvanced()
H A Drc03.cpp265 Sound_Play(kSfxTRUCKBY1, Random_Query(33, 33), 100, -100, 50); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dbb01.cpp277 Sound_Play(kSfxTRUCKBY1, Random_Query(33, 33), 100, -100, 50); in SceneFrameAdvanced()
282 Sound_Play(kSfxTRUCKBY1, Random_Query(40, 73), 100, -100, 50); in SceneFrameAdvanced()
H A Drc03.cpp268 Sound_Play(kSfxTRUCKBY1, Random_Query(33, 33), 100, -100, 50); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h3070 kSfxTRUCKBY1 = 286, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3864 kSfxTRUCKBY1 = 286, // used twice; BB01, RC03 enumerator