Searched refs:kSfxWINDLOOP (Results 1 – 4 of 4) sorted by relevance
38 Ambient_Sounds_Add_Looping_Sound(kSfxWINDLOOP, 100, 1, 1); in InitializeScene()
3373 kSfxWINDLOOP = 589, // - Looping enumerator
4167 kSfxWINDLOOP = 589, // - Looping enumerator