Searched refs:kSfxZUBDEAD1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | zuben.cpp | 875 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation() 891 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | zuben.cpp | 883 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation() 899 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2991 kSfxZUBDEAD1 = 207, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3785 kSfxZUBDEAD1 = 207, // used only in Zuben AI enumerator
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