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Searched refs:kSfxZUBDEAD1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dzuben.cpp875 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
891 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dzuben.cpp883 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
899 Sound_Play(kSfxZUBDEAD1, 30, 0, 0, 50); in UpdateAnimation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2991 kSfxZUBDEAD1 = 207, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3785 kSfxZUBDEAD1 = 207, // used only in Zuben AI enumerator