/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ct06.cpp | 57 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 1, 5, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene() 134 Ambient_Sounds_Remove_Sound(kSfxZUBWLK3, true); in ClickedOnExit()
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H A D | ug19.cpp | 59 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug09.cpp | 59 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 90 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 91 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ct06.cpp | 57 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 1, 5, 25, 25, -100, 100, -101, -101, 0, 0); in InitializeScene() 134 Ambient_Sounds_Remove_Sound(kSfxZUBWLK3, true); in ClickedOnExit()
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H A D | ug19.cpp | 59 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug09.cpp | 59 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug15.cpp | 90 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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H A D | ug18.cpp | 91 Ambient_Sounds_Add_Sound(kSfxZUBWLK3, 5, 50, 27, 37, -100, 100, -101, -101, 0, 0); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2982 kSfxZUBWLK3 = 198, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3776 kSfxZUBWLK3 = 198, enumerator
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