Searched refs:kSubTileMask (Results 1 – 7 of 7) sorted by relevance
239 subPos.min.u = volume.min.u & kSubTileMask; in volumeTerrain()240 subPos.min.v = volume.min.v & kSubTileMask; in volumeTerrain()241 subPos.max.u = volume.max.u & kSubTileMask; in volumeTerrain()242 subPos.max.v = volume.max.v & kSubTileMask; in volumeTerrain()440 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()441 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()472 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()473 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()511 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()512 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()[all …]
344 kSubTileMask = kSubTileSize - 1, enumerator
760 area.max = ((kTileUVSize / 2) + objSection + kSubTileMask) >> kSubTileShift; in computeMask()809 ptMaskArea.max.u -= ptMaskArea.min.u & ~kSubTileMask; in computeMask()810 ptMaskArea.min.u &= kSubTileMask; in computeMask()811 ptMaskArea.max.v -= ptMaskArea.min.v & ~kSubTileMask; in computeMask()812 ptMaskArea.min.v &= kSubTileMask; in computeMask()970 (pt.u >> kSubTileShift) & kSubTileMask, in tileSlopeHeight()971 (pt.v >> kSubTileShift) & kSubTileMask, in tileSlopeHeight()
924 subTile((pt.u >> kSubTileShift) & kSubTileMask, in tileNopeHeight()925 (pt.v >> kSubTileShift) & kSubTileMask, in tileNopeHeight()
2899 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in upLadderAction()2901 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in upLadderAction()3020 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in downLadderAction()3022 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in downLadderAction()4729 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in checkLadder()4731 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in checkLadder()
1510 TilePoint subTile((_data.location.u >> kSubTileShift) & kSubTileMask, in updateState()1511 (_data.location.v >> kSubTileShift) & kSubTileMask, in updateState()
3810 adjSubMask = 0x0008 << (testCoords.u & ~kSubTileMask); in pointOnHiddenSurface()