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Searched refs:kSubTileMask (Results 1 – 7 of 7) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dterrain.cpp239 subPos.min.u = volume.min.u & kSubTileMask; in volumeTerrain()
240 subPos.min.v = volume.min.v & kSubTileMask; in volumeTerrain()
241 subPos.max.u = volume.max.u & kSubTileMask; in volumeTerrain()
242 subPos.max.v = volume.max.v & kSubTileMask; in volumeTerrain()
440 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()
441 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()
472 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()
473 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()
511 subTileMask_ |= (uMask[curSubTile.u & kSubTileMask] & in lineTerrain()
512 vMask[curSubTile.v & kSubTileMask]); in lineTerrain()
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H A Didtypes.h344 kSubTileMask = kSubTileSize - 1, enumerator
H A Dpath.cpp760 area.max = ((kTileUVSize / 2) + objSection + kSubTileMask) >> kSubTileShift; in computeMask()
809 ptMaskArea.max.u -= ptMaskArea.min.u & ~kSubTileMask; in computeMask()
810 ptMaskArea.min.u &= kSubTileMask; in computeMask()
811 ptMaskArea.max.v -= ptMaskArea.min.v & ~kSubTileMask; in computeMask()
812 ptMaskArea.min.v &= kSubTileMask; in computeMask()
970 (pt.u >> kSubTileShift) & kSubTileMask, in tileSlopeHeight()
971 (pt.v >> kSubTileShift) & kSubTileMask, in tileSlopeHeight()
H A Dspelcast.cpp924 subTile((pt.u >> kSubTileShift) & kSubTileMask, in tileNopeHeight()
925 (pt.v >> kSubTileShift) & kSubTileMask, in tileNopeHeight()
H A Dmotion.cpp2899 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in upLadderAction()
2901 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in upLadderAction()
3020 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in downLadderAction()
3022 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in downLadderAction()
4729 (loc.u + crossSection + kSubTileMask) >> kSubTileShift; in checkLadder()
4731 (loc.v + crossSection + kSubTileMask) >> kSubTileShift; in checkLadder()
H A Dobjects.cpp1510 TilePoint subTile((_data.location.u >> kSubTileShift) & kSubTileMask, in updateState()
1511 (_data.location.v >> kSubTileShift) & kSubTileMask, in updateState()
H A Dtile.cpp3810 adjSubMask = 0x0008 << (testCoords.u & ~kSubTileMask); in pointOnHiddenSurface()